<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-550337904356758703</id><updated>2011-11-29T22:08:40.752-05:00</updated><category term='linux'/><category term='mapmaking'/><category term='teamwork'/><category term='Wii'/><category term='nerogame'/><category term='games'/><category term='fun'/><category term='zero ballistics'/><category term='bzflag'/><category term='open source'/><category term='bash'/><category term='fitness'/><category term='bzw'/><title type='text'>ahs3</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>56</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-1213412291467877307</id><published>2011-11-29T22:04:00.001-05:00</published><updated>2011-11-29T22:08:40.759-05:00</updated><title type='text'>Battle of Fort Havoc CTF</title><summary type='text'>I have been tweaking Ft. Havoc (Yes it now has a name) for a while now. But I do need some good input from the great players.

Its up at bzbattleground.com:12584

Give it a try! :-)

Screenshots:







</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/1213412291467877307/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=1213412291467877307' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/1213412291467877307'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/1213412291467877307'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2011/11/battle-of-fort-havoc-ctf.html' title='Battle of Fort Havoc CTF'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-LQNM79Y_hYY/TtWeASwVO5I/AAAAAAAAAxI/3WRODkRbx90/s72-c/fthavoc.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-6184329422110138060</id><published>2011-11-25T16:28:00.001-05:00</published><updated>2011-11-25T16:32:46.717-05:00</updated><title type='text'>Additions to the new map.</title><summary type='text'>I have had time to make a few additions to the recent map project. (See original post) Still a lot to be done, but progress is being made. 


Screenshots:















I hope to get a public test up soon.



ahs3



</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/6184329422110138060/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=6184329422110138060' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/6184329422110138060'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/6184329422110138060'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2011/11/additions-to-new-map.html' title='Additions to the new map.'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-193683614800695448</id><published>2011-11-20T20:05:00.001-05:00</published><updated>2011-11-20T20:05:38.949-05:00</updated><title type='text'>New map in progress</title><summary type='text'>I finally have time to start a new map. Look for it soon.  :-)  ahs3</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/193683614800695448/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=193683614800695448' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/193683614800695448'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/193683614800695448'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2011/11/i-finally-have-time-to-start-new-map.html' title='New map in progress'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-524909733369823853</id><published>2011-11-17T22:28:00.001-05:00</published><updated>2011-11-17T22:28:48.856-05:00</updated><title type='text'>The changes in xfce over the years.</title><summary type='text'>I remember using xfce for the first time, I don't remember the exact date, but I was a fan from the start. So I went looking through some of my old screenshots, and found one. Not sure if this is my first go at xfce, but it is a early one. I was amazed at the difference from first look.Old Screenshot of xfce. Recent Screenshot of xfce.Its pretty amazing the improvements over the years. Thank you </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/524909733369823853/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=524909733369823853' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/524909733369823853'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/524909733369823853'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2011/11/changes-in-xfce-over-years.html' title='The changes in xfce over the years.'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-8757233124483001889</id><published>2011-11-15T18:52:00.001-05:00</published><updated>2011-11-15T18:52:29.941-05:00</updated><title type='text'>How to texture in wings3d</title><summary type='text'>I have always had this question posed to me, it is very difficult to describe, so I made a video to show how. Files made during video:  Click Here </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/8757233124483001889/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=8757233124483001889' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8757233124483001889'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8757233124483001889'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2011/11/how-to-texture-in-wings3d.html' title='How to texture in wings3d'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/h38kzL-GM0U/default.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-45362456327103430</id><published>2011-08-27T13:11:00.000-04:00</published><updated>2011-08-27T13:11:42.068-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='teamwork'/><title type='text'>Dutchrai map rotation</title><summary type='text'>I have decided to put up a rotation server for some of my favorite Dutchrai maps. The flag selection is based on flags that can't get too overpowering, too remain mostly skill based. In an effort to have teamplay based CTF in 1 hour 'matches'.

Its up at bzbattleground.com:5154




Overlord




The Punisher



Wild West Wild East
So give it a try.</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/45362456327103430/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=45362456327103430' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/45362456327103430'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/45362456327103430'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2011/08/dutchrai-map-rotation.html' title='Dutchrai map rotation'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-LS-oyZPkjpM/TlkktrnKJRI/AAAAAAAAArQ/h_1iqkC-YzA/s72-c/ctfoverlord.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-8315090753683251315</id><published>2011-05-28T23:17:00.000-04:00</published><updated>2011-05-28T23:17:57.988-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='bzw'/><title type='text'>Object for Mid on new map.</title><summary type='text'>This map is starting to take shape. Lots of work left to do.

Screenshot of Mid:

 

 </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/8315090753683251315/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=8315090753683251315' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8315090753683251315'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8315090753683251315'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2011/05/object-for-mid-on-new-map.html' title='Object for Mid on new map.'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-_C0S3KHDGCM/TeG6iVHZF_I/AAAAAAAAAm0/EfltTEfOhMY/s72-c/midoverview.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-6546495868693738870</id><published>2011-05-28T08:04:00.000-04:00</published><updated>2011-05-28T08:04:34.645-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='bzw'/><title type='text'>Overview of progress</title><summary type='text'>Just a simple overview of the progress. More to come later.

 
ahs3 </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/6546495868693738870/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=6546495868693738870' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/6546495868693738870'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/6546495868693738870'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2011/05/overview-of-progress.html' title='Overview of progress'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-0-iPZ0q6-_A/TeDknEkj2yI/AAAAAAAAAmw/ihyC6bP1SQE/s72-c/overview.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-3587824626522087303</id><published>2011-05-20T23:06:00.000-04:00</published><updated>2011-05-20T23:06:16.878-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='bzw'/><title type='text'>New Map Project. Cliff Object</title><summary type='text'>With the current work being done on Bzflag 2.3, working toward 2.4. I have decided to take on a new map project, this is just a preview of the first object. This is actually a large object.

 
Just started this today, so much more work to be done. Fun Stuff :)  ahs3</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/3587824626522087303/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=3587824626522087303' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/3587824626522087303'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/3587824626522087303'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2011/05/new-map-project-cliff-object.html' title='New Map Project. Cliff Object'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-8mhix-KOc50/Tdcrkq2gVGI/AAAAAAAAAmo/rF49c-8L4IY/s72-c/cliff.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-9137591499198730009</id><published>2011-04-30T11:16:00.000-04:00</published><updated>2011-04-30T11:16:59.996-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='bzw'/><category scheme='http://www.blogger.com/atom/ns#' term='fun'/><title type='text'>QBZ CTF</title><summary type='text'>I made this map as a test in gameplay, well it seems to have worked. The game play is teamwork for the win. Lots of open areas for dodging as well as lots of areas to defend and jump to, along with many complex ricos.

This map is best played with Fast Sorted radar, It gives you depth in radar. Which is huge on this map.

Here is the run down for how fast sorted works.

Red=Below your current </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/9137591499198730009/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=9137591499198730009' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/9137591499198730009'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/9137591499198730009'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2011/04/qbz-ctf.html' title='QBZ CTF'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-QrnABTwbwN0/TbwmSO0t4dI/AAAAAAAAAmc/yXF-yDsXeKo/s72-c/qbz1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-8488339496433210952</id><published>2011-03-29T18:51:00.001-04:00</published><updated>2011-03-29T18:53:13.186-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='open source'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='zero ballistics'/><title type='text'>Zero Ballistics Video</title><summary type='text'>For those of you who have not tried ZB yet here is a video showing the gameplay. 


Full Size Video

ahs3</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/8488339496433210952/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=8488339496433210952' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8488339496433210952'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8488339496433210952'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2011/03/zero-ballistics-video.html' title='Zero Ballistics Video'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-2749311509265819794</id><published>2011-03-26T21:52:00.001-04:00</published><updated>2011-03-26T21:57:14.007-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='zero ballistics'/><category scheme='http://www.blogger.com/atom/ns#' term='fun'/><title type='text'>New Tank Game!</title><summary type='text'>So I'm browsing the web today looking for a new game to try out, When I stumbled on to something very interesting. Zero Ballistics.

So I immediately seek out the package on Arch Linux AUR page.

Installed and and the rest is history, its amazing fun. Very Similar to bzflag except your turret spins, and left click is like MG.

Screenshot:

 
So I highly recommend it, if your interested give it a </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/2749311509265819794/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=2749311509265819794' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/2749311509265819794'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/2749311509265819794'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2011/03/new-tank-game.html' title='New Tank Game!'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh5.googleusercontent.com/-UVEQSm9SL8c/TY6XWfOJH7I/AAAAAAAAAmY/bqgBY94lPNw/s72-c/zero.jpeg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-8076049774062717463</id><published>2011-03-09T22:07:00.000-05:00</published><updated>2011-03-09T22:07:25.699-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='bzw'/><title type='text'>Project Infinity Part 2</title><summary type='text'>Infinity is finally taking shape, It can apply to any map idea, just takes some legwork to get it set up. This particular map is '5 points'. Will be looking for contributers soon.


Screenshot:


 


</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/8076049774062717463/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=8076049774062717463' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8076049774062717463'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8076049774062717463'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2011/03/project-infinity-part-2.html' title='Project Infinity Part 2'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh3.googleusercontent.com/-r5JAQgOUtXU/TXg_66LH_CI/AAAAAAAAAmU/28DShZ4FAN0/s72-c/infinity2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-8389501853603935777</id><published>2011-03-05T16:58:00.001-05:00</published><updated>2011-03-06T02:01:47.423-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><title type='text'>Project Infinity</title><summary type='text'>I'm working on a ruby script to make a modular map. Basically it will build a map from predefined object locations, but from random objects. Possibly accepting objects from mappers in the community, making it a on going collaboration project.

Screenshot of early development:

</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/8389501853603935777/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=8389501853603935777' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8389501853603935777'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8389501853603935777'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2011/03/project-infinity.html' title='Project Infinity'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh6.googleusercontent.com/-9QGyCPfbg_A/TXKxyhsFzzI/AAAAAAAAAmQ/W4x-LGvZfcY/s72-c/infinity.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-2681918197535050786</id><published>2011-01-26T22:50:00.000-05:00</published><updated>2011-01-26T22:50:40.963-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><title type='text'>BZFun</title><summary type='text'>It seems like such a simple question, why do we play bzflag? Or any game for that matter, not just video games, but soccer, baseball, football, or whatever you do when your not driving a tank.

Are you ready for the answer. (Like its hard to figure it out)

For the Fun!

I can honestly say I have never clicked on the bzflag icon for anything less than fun.



My Favorite Applications

Having said</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/2681918197535050786/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=2681918197535050786' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/2681918197535050786'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/2681918197535050786'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2011/01/bzfun.html' title='BZFun'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_yxaWD9SklRE/TUDZV5Fst1I/AAAAAAAAAl4/K8Zoc5aazis/s72-c/apps.jpeg' height='72' width='72'/><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-7150092292276539300</id><published>2011-01-24T08:23:00.000-05:00</published><updated>2011-01-24T08:23:07.745-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='mapmaking'/><title type='text'>Xipher CTF &amp; Grumpy Smurf Village</title><summary type='text'>Sorry its been a while since I've posted.
Its been a while since I've taken mapmaking seriously but I have 2 maps in the works, Grumpy Smurf Village which is up for testing at bzbattleground.com:4154 which is a gift to Grumpy Smurf for a special event (I'll let you ask Grumpy about that (-:  ).
And for the next map which is Xipher CTF up for testing at bzbattleground.com:5111  which is a map I </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/7150092292276539300/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=7150092292276539300' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/7150092292276539300'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/7150092292276539300'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2011/01/xipher-ctf-grumpy-smurf-village.html' title='Xipher CTF &amp; Grumpy Smurf Village'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_yxaWD9SklRE/TT18Yt9hVDI/AAAAAAAAAlY/uGooczNoX7w/s72-c/xipher1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-2323212465758386467</id><published>2010-08-24T22:02:00.000-04:00</published><updated>2010-08-24T22:02:04.792-04:00</updated><title type='text'>bzbattleground.com domain problems</title><summary type='text'>The last few days, I have had some trouble with bzbattleground.com domain name. For now bzbg.servegame.com will serve as a temporary fix. Hopefully bzbattleground will be back up soon.

ahs3</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/2323212465758386467/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=2323212465758386467' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/2323212465758386467'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/2323212465758386467'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2010/08/bzbattlegroundcom-domain-problems.html' title='bzbattleground.com domain problems'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-898834650618664724</id><published>2010-08-18T07:22:00.000-04:00</published><updated>2010-08-18T07:22:45.168-04:00</updated><title type='text'>New map... hmm stilll no name yet.</title><summary type='text'>Changes to the map to keep it to max playability.

Up for testing: bzbattleground.com:5293

I really need a name :)

</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/898834650618664724/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=898834650618664724' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/898834650618664724'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/898834650618664724'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2010/08/new-map-hmm-stilll-no-name-yet.html' title='New map... hmm stilll no name yet.'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_yxaWD9SklRE/TGvCbcSPRFI/AAAAAAAAAj8/gg7LGX5vyv4/s72-c/map-a4.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-855878216335392692</id><published>2010-08-16T22:11:00.000-04:00</published><updated>2010-08-16T22:11:47.436-04:00</updated><title type='text'>New map... hmm no name yet.</title><summary type='text'>Call me crazy but, this map came to me in my sleep. Talk about a bad dream erm or good. anyway the screenshots says it all.







Be looking for a public test soon. :)</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/855878216335392692/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=855878216335392692' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/855878216335392692'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/855878216335392692'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2010/08/new-map-hmm-no-name-yet.html' title='New map... hmm no name yet.'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_yxaWD9SklRE/TGnve4UTLJI/AAAAAAAAAjk/n4cx0NJeN4Q/s72-c/map-a1.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-5856646181098866568</id><published>2010-05-22T17:31:00.001-04:00</published><updated>2010-05-24T18:48:52.365-04:00</updated><title type='text'>So Close CTF</title><summary type='text'>I have had this idea for a while, finally got around to making it. The reason for the wait, I'm not sure if its playable enough.

Basically its the bases close to mid, with a wall to force tanks around it. keeps tanks dodging in the open area, while climbing and close combat needed to get team flags.

So give it a try and let me know what you think.

Its up at bzbattleground.com:5555

</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/5856646181098866568/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=5856646181098866568' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/5856646181098866568'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/5856646181098866568'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2010/05/so-close-ctf.html' title='So Close CTF'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_yxaWD9SklRE/S_hLmJHXdqI/AAAAAAAAAjc/g6nNbwqbNXM/s72-c/so-close.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-6846412680119693364</id><published>2010-04-11T08:59:00.000-04:00</published><updated>2010-04-11T08:59:34.742-04:00</updated><title type='text'>Cave Warfare</title><summary type='text'>The idea is somewhat simple, A capture the flag map where the team flags spawn on the opposite end of the map. If your shot while carrying a team flag, the flag resets. It takes a great deal of teamwork to cap.

Its up at bzbattleground.com:5973

</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/6846412680119693364/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=6846412680119693364' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/6846412680119693364'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/6846412680119693364'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2010/04/cave-warfare.html' title='Cave Warfare'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_yxaWD9SklRE/S8HHoUV67JI/AAAAAAAAAjI/txhmxgJHTJM/s72-c/bzfi0017.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-7206583130859341955</id><published>2010-02-21T15:58:00.000-05:00</published><updated>2010-02-21T15:58:17.258-05:00</updated><title type='text'>Working on a new 3-team CTF</title><summary type='text'>I have always been fascinated by the dynamic gameplay of 3 team CTFs. So I decided to make a close quarters 3 team ctf. Still working out the details.

Screenshot:



</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/7206583130859341955/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=7206583130859341955' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/7206583130859341955'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/7206583130859341955'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2010/02/working-on-new-3-team-ctf.html' title='Working on a new 3-team CTF'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_yxaWD9SklRE/S4GeOId-BRI/AAAAAAAAAiA/7rsjFPHLqG0/s72-c/temple.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-5099218081466534814</id><published>2010-02-14T13:18:00.000-05:00</published><updated>2010-02-14T13:18:51.575-05:00</updated><title type='text'>Rotation server back up with additions</title><summary type='text'>I decided to put some of my maps in a rotation server at bzbattleground.com:4154. This rotates every 2 days at 5:15pm GMT.

Here is the List of maps:


1. bzbattleground FFA by ahs3
2. Daft CTF by ahs3
3. Into the Darkness CTF by ahs3
4. Doomed Warehouse CTF by ahs3
5. Fun Park FFA by ahs3
6. Fun Park Rabbit Hunt by ahs3
7. Octagram KOTH by ahs3
8. Tank Hotel FFA by ahs3
9. Dark Highway FFA by </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/5099218081466534814/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=5099218081466534814' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/5099218081466534814'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/5099218081466534814'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2010/02/rotation-server-back-up-with-additions.html' title='Rotation server back up with additions'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-492167698848380305</id><published>2010-01-25T23:09:00.000-05:00</published><updated>2010-01-25T23:09:30.634-05:00</updated><title type='text'>Xtreme Paintball Challenge :: X3</title><summary type='text'>After months of ideas, weeks of planning, and 6 days of making. I plan to put up a public test soon. But for now check out the screenshot.


</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/492167698848380305/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=492167698848380305' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/492167698848380305'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/492167698848380305'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2010/01/xtreme-paintball-challenge-x3.html' title='Xtreme Paintball Challenge :: X3'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-7139300860093174066</id><published>2010-01-10T23:28:00.001-05:00</published><updated>2011-06-22T18:00:10.773-04:00</updated><title type='text'>Dark Highway</title><summary type='text'>This map was inspired by "Road Rage by Tedius" one of my favorite maps by Tedius. I decided to to keep it more open but a bit faster physics. It has a few bugs to fix, a few flags to add. But give it a try. Its up at bzbattleground.com:4515









Give it a try and leave me a report oh what you think.
Thanksahs3</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/7139300860093174066/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=7139300860093174066' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/7139300860093174066'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/7139300860093174066'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2010/01/dark-highway.html' title='Dark Highway'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-6647385724096692230</id><published>2009-12-12T22:28:00.000-05:00</published><updated>2009-12-12T22:28:05.999-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='bzw'/><title type='text'>BZFlag map making tutorial. Part 3</title><summary type='text'>In this tutorial I will focus on how to texture basic objects, I should point out that texturing is a great tool, but is no replacement for playability. Playability should be the primary goal for any map.

I should also point out that the bzflag wiki has tons of info on material.

wiki link on material


Ok lets start off with a basic material object. Then we will move to the more advanced </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/6647385724096692230/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=6647385724096692230' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/6647385724096692230'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/6647385724096692230'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2009/12/bzflag-map-making-tutorial-part-3.html' title='BZFlag map making tutorial. Part 3'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-5080242571970634601</id><published>2009-11-30T22:41:00.003-05:00</published><updated>2009-11-30T22:52:45.466-05:00</updated><title type='text'>Wings CTB</title><summary type='text'>The idea is simple, a almost totally wings capture the base, with some gm and L for defense. Its still kinda early, but to keep it interesting, the mid of the map randomly generated but symmetrical.  To see a sample of this, i have a FFA of the same idea up at bzbattleground.com:5245

More to come, still kinda early in development.














Also another tutorial in the works.</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/5080242571970634601/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=5080242571970634601' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/5080242571970634601'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/5080242571970634601'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2009/11/wings-ctb.html' title='Wings CTB'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_yxaWD9SklRE/SxSP-VcC62I/AAAAAAAAAh0/-hbkfAfrixM/s72-c/ctb4.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-3207377141841652996</id><published>2009-11-21T15:14:00.000-05:00</published><updated>2009-11-21T15:14:37.008-05:00</updated><title type='text'>BZFlag map making tutorial. Part 2</title><summary type='text'>Ok so you have learned the type of objects from part 1. Now its time to
show you positioning, and what better way to show you, than to make an
actual map. Its a map idea I've had for a while, where in both bases
reside on the same side of the map separated by a wall. I'll show you
step by step how I make this map.



First lets start with world and options.



You'll notice numbered lines on the </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/3207377141841652996/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=3207377141841652996' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/3207377141841652996'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/3207377141841652996'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2009/11/bzflag-map-making-tutorial-part-2.html' title='BZFlag map making tutorial. Part 2'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-8008686590367404626</id><published>2009-11-18T18:58:00.004-05:00</published><updated>2011-03-13T10:04:26.737-04:00</updated><title type='text'>BZFlag map making tutorial. Part 1</title><summary type='text'>I have been asked many times, “how do you make maps” well
there are many resources on the bzflag wiki. 

I'll list a few here:

General map
making
Making maps by
hand
Wings3d Tutorial


Possibly the best tool for me, I found on Purple Panzers website.
The maptemplate
is what I call it.

I would print that out for a refernce.



Now I usually start simple maps with a text editor, which this is
a </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/8008686590367404626/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=8008686590367404626' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8008686590367404626'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8008686590367404626'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2009/11/bzflag-map-making-tutorial-part-1.html' title='BZFlag map making tutorial. Part 1'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-5805371916326530174</id><published>2009-11-08T16:26:00.003-05:00</published><updated>2009-11-08T16:31:50.525-05:00</updated><title type='text'>Rogue war goes FFA and Rabbit :: Fun Park</title><summary type='text'>The map that was intended for a Rogue war, turns out it makes a great rabbit hunt and FFA. So all the testing worked out for it. Give it a try.Fun Park :: FFA by ahs3 @ bzbattleground.com:4505Fun Park :: Rabbit Hunt by ahs3 @ bzbattleground.com:4605Have fun.</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/5805371916326530174/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=5805371916326530174' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/5805371916326530174'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/5805371916326530174'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2009/11/rogue-war-goes-ffa-and-rabbit-fun-park.html' title='Rogue war goes FFA and Rabbit :: Fun Park'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_yxaWD9SklRE/Svc4b2fRzEI/AAAAAAAAAg8/HbtWUYhP4JM/s72-c/verytop.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-723008034918854351</id><published>2009-11-07T14:39:00.002-05:00</published><updated>2009-11-07T14:44:22.811-05:00</updated><title type='text'>Return of Rogue Wars!!</title><summary type='text'>After a long break from making Rogue wars maps. Ive decided to return to my roots and make my favorite kinda map "Rogue Wars".Its very early in development. (probably to early to let you in on it)I'll keep you posted. :)</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/723008034918854351/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=723008034918854351' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/723008034918854351'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/723008034918854351'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2009/11/return-of-rogue-wars.html' title='Return of Rogue Wars!!'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_yxaWD9SklRE/SvXN3Vr79eI/AAAAAAAAAgk/29cZHztsDu8/s72-c/roguewar.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-5678496691279416999</id><published>2009-11-01T16:03:00.003-05:00</published><updated>2009-11-01T16:24:59.452-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='linux'/><category scheme='http://www.blogger.com/atom/ns#' term='bash'/><title type='text'>Bash script to make random maps.</title><summary type='text'>I decided to work on my bash script, to make the random maps a bit more random than my prior attempts.  I seem to be getting closer the the algorithm im looking for. I've made everything random, not only position but, rotation, zsize, color, and type of object. Im hoping if I every get it right that I will apply it to mesh. The Code: Pastebin link to bash script.Many people ask why use bash, well</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/5678496691279416999/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=5678496691279416999' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/5678496691279416999'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/5678496691279416999'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2009/11/bash-script-to-make-random-maps.html' title='Bash script to make random maps.'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_yxaWD9SklRE/Su37CVmSh1I/AAAAAAAAAgc/dItTMbInEjI/s72-c/random.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-3341253890386760667</id><published>2009-08-16T22:03:00.002-04:00</published><updated>2009-08-16T22:05:25.534-04:00</updated><title type='text'>Wheel 4 team CTF</title><summary type='text'>I found this in a old maplist i made a while back, of maps to make. So I decided to go for it, turned out pretty good. Look for a public test really soon.</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/3341253890386760667/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=3341253890386760667' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/3341253890386760667'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/3341253890386760667'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2009/08/wheel-4-team-ctf.html' title='Wheel 4 team CTF'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_yxaWD9SklRE/Soi612cPeJI/AAAAAAAAAf8/dSXTFQTGQW4/s72-c/bzfi0020.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-5184626753155319840</id><published>2009-08-14T18:59:00.003-04:00</published><updated>2009-08-14T19:03:26.828-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><title type='text'>Jump N' Gun</title><summary type='text'>I was looking through my list of maps to make and found this old design. This is actually the design which inspired Dodge Trainer. So I decided to go back in time and make this map. Its a pretty fast paced "Jump N' Gun" as the name refers. But give it a try at bzbattleground.com:5091.</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/5184626753155319840/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=5184626753155319840' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/5184626753155319840'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/5184626753155319840'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2009/08/jump-n-gun.html' title='Jump N&apos; Gun'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_yxaWD9SklRE/SoXtD8APvtI/AAAAAAAAAf0/m6X2UxbISYw/s72-c/bzfi0018.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-8139476879814732936</id><published>2009-08-13T17:51:00.003-04:00</published><updated>2009-08-13T18:06:05.483-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><title type='text'>Incoming 2.0 , failed to make the cut</title><summary type='text'>Its true, its true. I'm my own worst critic, when it comes to maps I've  made. This Incoming falls short of being better than the original. So it has hit the chopping block. However it will be in my rotation server bzbattleground.com:4154 and of course the original Incoming Run for your life is up at 03.bztank.net:5156.I have many more maps in my list to make. Including Tank Hotel, which will </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/8139476879814732936/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=8139476879814732936' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8139476879814732936'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8139476879814732936'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2009/08/incoming-20-failed-to-make-cut.html' title='Incoming 2.0 , failed to make the cut'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_yxaWD9SklRE/SoSN4n0otZI/AAAAAAAAAe4/J16EA7YZIM8/s72-c/incomingcut.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-7060594742264320189</id><published>2009-08-11T17:51:00.003-04:00</published><updated>2009-08-11T17:57:46.031-04:00</updated><title type='text'>Incoming 2.0 with turrets update</title><summary type='text'>I'm redesigning Incoming 2.0 to be more like the original as in easier to cap via flying across the map, and landing on the base. However remove the dreaded camping under the base. This will take some time to manage. But have a look at the redesigned Incoming 2.0, i haven't put this up yet, still working out some bugs.</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/7060594742264320189/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=7060594742264320189' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/7060594742264320189'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/7060594742264320189'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2009/08/incoming-20-with-turrets-update.html' title='Incoming 2.0 with turrets update'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_yxaWD9SklRE/SoHo4GOGe8I/AAAAAAAAAew/vuNS-qQcerg/s72-c/bzfi0014.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-5904247894858911743</id><published>2009-08-07T21:51:00.004-04:00</published><updated>2009-08-07T22:39:07.338-04:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><title type='text'>Incoming 2.0 with turrets</title><summary type='text'>I decided after all this time to do a sequel to the original incoming map. Link to original Incoming map release The only difference in 2.0 and 1.0 is the turrets, larger map, base area is more open {less st camping}, and wider variety of flags. But I think the current layout should add a little spice to the incoming concept.its up at the famous 5899 test port: bzbattlground.com:5899It will be </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/5904247894858911743/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=5904247894858911743' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/5904247894858911743'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/5904247894858911743'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2009/08/incoming-20-with-turrets.html' title='Incoming 2.0 with turrets'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_yxaWD9SklRE/SnzkouFWmjI/AAAAAAAAAeY/Iz2QOU8gevs/s72-c/bzfi0009.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-2990075380718395007</id><published>2009-04-11T15:24:00.002-04:00</published><updated>2009-04-11T15:31:33.499-04:00</updated><title type='text'>Tank Race Series</title><summary type='text'>I have been testing different track ideas at bzbattleground:4555. I am considering opening this up to the bzflag community. I will post a reply here to invite any mapmaker interested  to post a race map here.Here is a screenshot of the #4 road race map.</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/2990075380718395007/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=2990075380718395007' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/2990075380718395007'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/2990075380718395007'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2009/04/tank-race-series.html' title='Tank Race Series'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-759605804586939562</id><published>2009-03-01T19:30:00.002-05:00</published><updated>2009-03-01T19:38:42.483-05:00</updated><title type='text'>Xtreme Paintball Challenge X2</title><summary type='text'>From the original paintball map, i have decided to make a larger version called X2. based on the same gameplay from the original. X2 will be much larger and have 16 players per team rather than just 7, there will also be many tricks, physics, drawinfo, and even more. Its a little early to show screenshots of this map, I usually wait until I am a little closer to finishing, but a sneak peak won't </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/759605804586939562/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=759605804586939562' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/759605804586939562'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/759605804586939562'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2009/03/xtreme-paintball-challenge.html' title='Xtreme Paintball Challenge X2'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-8023678694429332133</id><published>2009-02-03T11:08:00.002-05:00</published><updated>2009-02-03T18:00:27.202-05:00</updated><title type='text'>Xtreme Paintball Challenge</title><summary type='text'>Xtreme Paintball Challenge came to me after watching a local paintball toury, this map is almost the same except the base area is different for bzflag reasons. A few other tweeks as well to keep to the bzflag game. But hope you enjoy its up at bzbattleground.com:4950.Here is the Works in Progress post on bzbb. Click HereI will likely release many different variations of paintball maps.Screenies!</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/8023678694429332133/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=8023678694429332133' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8023678694429332133'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8023678694429332133'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2009/02/xtreme-paintball-challenge-came-to-me.html' title='Xtreme Paintball Challenge'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-8873987666023609266</id><published>2009-01-06T13:17:00.001-05:00</published><updated>2009-01-06T13:25:12.989-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><title type='text'>Corridor of Madness CTB</title><summary type='text'>After testing this theory for months now, I think I finally got this capture the base idea working, It requires limited paths to capture the base. The game play is fast and furious, defense is essential, and team work is a must. I finally figured out the secret to CTB, open area, limited paths to cap, and a little more players for a same size CTF, to allow for strategic assignment of defense , </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/8873987666023609266/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=8873987666023609266' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8873987666023609266'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8873987666023609266'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2009/01/corridor-of-madness-ctb.html' title='Corridor of Madness CTB'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-1435517428926376584</id><published>2008-12-30T18:40:00.004-05:00</published><updated>2008-12-30T19:10:00.656-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='fitness'/><category scheme='http://www.blogger.com/atom/ns#' term='Wii'/><title type='text'>Wii Fit Results</title><summary type='text'>My son got a Wii Fit for Christmas, I watched him playing on it for several days, so I decided I would give it a try. I was quite skeptical at first, but never the less I decided to give it a try. I was amazed, I never knew how much your balance was tied to your general health. I have been using it for 5 days, I notice less leg, hip and knee pain. There is several different tests, to see which </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/1435517428926376584/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=1435517428926376584' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/1435517428926376584'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/1435517428926376584'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2008/12/my-son-got-wii-fit-for-christmas-i.html' title='Wii Fit Results'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_yxaWD9SklRE/SVq3uazl9RI/AAAAAAAAAU4/Hs6You6UViY/s72-c/31B9Pb-OEwL._SL160_.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-7534582708960005810</id><published>2008-12-28T20:59:00.002-05:00</published><updated>2008-12-28T21:01:34.340-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='linux'/><title type='text'>another Great Linux Video</title><summary type='text'>I've seen this one for a while, but its pretty timeless still. take a look.</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/7534582708960005810/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=7534582708960005810' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/7534582708960005810'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/7534582708960005810'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2008/12/another-great-linux-video.html' title='another Great Linux Video'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-8041435279593196764</id><published>2008-12-26T09:36:00.003-05:00</published><updated>2008-12-26T09:44:33.607-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><title type='text'>No Guts, No Glory! 2 team CTB [Capture the Base]</title><summary type='text'>The st on spawn map did not work out like i planned, however some ideas from that led to another "capture the base" Its pretty fast game play. but i think its great fun. so give it a try, its on the test port.bzbattleground.com:5899Screenshots:Here is the works in progress link.</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/8041435279593196764/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=8041435279593196764' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8041435279593196764'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8041435279593196764'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2008/12/no-guts-no-glory-2-team-ctb-capture.html' title='No Guts, No Glory! 2 team CTB [Capture the Base]'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-669063342230297559</id><published>2008-12-21T16:28:00.000-05:00</published><updated>2008-12-21T16:29:28.157-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><title type='text'>Public Test on the noradar stealth map</title><summary type='text'>Ok the public test is up @ bzbattleground:5899 it is only advertised to registered users, to keep the "what do I do" factor to a minimum. However the test was kinda strange. I think I need to remove cloak, it was pretty powerful.But anyway go by and give it a try. here is some up updated screenshots.</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/669063342230297559/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=669063342230297559' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/669063342230297559'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/669063342230297559'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2008/12/public-test-on-noradar-stealth-map.html' title='Public Test on the noradar stealth map'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-2150738413071556409</id><published>2008-12-17T20:43:00.004-05:00</published><updated>2008-12-17T20:51:14.167-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='open source'/><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='linux'/><title type='text'>A test in BZFlag game play.</title><summary type='text'>I'm doing a experiment with bzflag game play a noradar ctf where the players are given stealth on spawn. The idea is a map that is entirely out the window. I realize this goes against the grain of the very game, but nothing ventured nothing gained. I'll have a public test soon.</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/2150738413071556409/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=2150738413071556409' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/2150738413071556409'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/2150738413071556409'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2008/12/im-doing-experiment-with-bzflag-game.html' title='A test in BZFlag game play.'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-8062818617718398862</id><published>2008-12-13T22:16:00.003-05:00</published><updated>2008-12-13T22:24:45.976-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><title type='text'>Getting close to a public test</title><summary type='text'>Day 13 of map making, And finally have it close to finished, except for bug testing. so a public test will likely be very soon.Special thanks to anomaly for the fence texture, and special thanks to Optic Delusion for the skydome.</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/8062818617718398862/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=8062818617718398862' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8062818617718398862'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8062818617718398862'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2008/12/getting-close-to-public-test.html' title='Getting close to a public test'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-3642557837422954098</id><published>2008-12-12T20:43:00.002-05:00</published><updated>2008-12-12T20:48:09.158-05:00</updated><title type='text'>I found this Linux Video...</title><summary type='text'>Beware Anonymous is taking action.Its great I thought i would share it with you.Anonymous takes on Microsoft - parody - very funnyby linonymous</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/3642557837422954098/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=3642557837422954098' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/3642557837422954098'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/3642557837422954098'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2008/12/i-found-this-linux-video.html' title='I found this Linux Video...'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-1967579999177617985</id><published>2008-12-11T22:08:00.002-05:00</published><updated>2008-12-11T22:11:02.759-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><title type='text'>A few additions...</title><summary type='text'>This Rogue war seems to have taken on a mind of its own. Screenshots provided once again.</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/1967579999177617985/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=1967579999177617985' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/1967579999177617985'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/1967579999177617985'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2008/12/few-additions.html' title='A few additions...'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-8725661659856902935</id><published>2008-12-10T20:55:00.002-05:00</published><updated>2008-12-10T21:00:51.383-05:00</updated><title type='text'>Made a few changes...</title><summary type='text'>I finally get the feeling of the direction of the map. Here is a few screenshots of the progress including the radar shot. However its still early. I borrowed a few attributes from battle cry a earlier Rogue war map. Leave me some suggestions in the comments</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/8725661659856902935/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=8725661659856902935' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8725661659856902935'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8725661659856902935'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2008/12/made-few-changes.html' title='Made a few changes...'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-3009888452792921245</id><published>2008-12-09T19:18:00.004-05:00</published><updated>2008-12-10T09:24:40.750-05:00</updated><title type='text'>Started on putting together Rogue Wars map.</title><summary type='text'>This is very early stages of this map, but just a sneak peak won't hurt. :-)</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/3009888452792921245/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=3009888452792921245' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/3009888452792921245'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/3009888452792921245'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2008/12/started-on-putting-together-rogue-wars.html' title='Started on putting together Rogue Wars map.'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-8240260070796188579</id><published>2008-12-06T12:58:00.006-05:00</published><updated>2008-12-06T13:08:35.510-05:00</updated><title type='text'>Another object for Rogue Wars</title><summary type='text'>It is becoming difficult to keep these objects simple, I'm working on keeping the game play high. Any suggestions are welcome.</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/8240260070796188579/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=8240260070796188579' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8240260070796188579'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/8240260070796188579'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2008/12/another-object-for-rogue-wars.html' title='Another object for Rogue Wars'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-693621507453313695</id><published>2008-12-04T13:02:00.000-05:00</published><updated>2008-12-04T13:05:30.425-05:00</updated><title type='text'>First object for new Rogue Wars</title><summary type='text'>I have made the first in many of objects for the next Rogue Wars map.</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/693621507453313695/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=693621507453313695' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/693621507453313695'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/693621507453313695'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2008/12/first-object-for-new-rogue-wars.html' title='First object for new Rogue Wars'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-7580137657322010681</id><published>2008-12-01T22:02:00.000-05:00</published><updated>2008-12-01T22:13:32.910-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><title type='text'>By request a new bzflag map</title><summary type='text'>I have been requested to make a map like "Into the darkness" except all rogue and no flags. Odd enough the request is from my son, ahs4. So I will honor this request and make a "Rogue Wars! Darkness" similar to "Into the Darkness". [Into the Darkness picture below]</summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/7580137657322010681/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=7580137657322010681' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/7580137657322010681'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/7580137657322010681'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2008/12/by-request-new-bzflag-map.html' title='By request a new bzflag map'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-7943702730667102982</id><published>2008-11-30T20:29:00.000-05:00</published><updated>2008-11-30T20:40:22.261-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='nerogame'/><category scheme='http://www.blogger.com/atom/ns#' term='linux'/><title type='text'>Found a new hobby, maybe</title><summary type='text'>I have been searching the web for a new game or hobby, i found something interesting. A game named Nero, you train bots to do battle. I just started messing around with it today, so time will tell.My new map "Inside the Darkness" for bzflag seems to be doing ok. I expect i'll release all the maps I've made that have not been released.Here is some info on nero. Its a interesting game, nice </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/7943702730667102982/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=7943702730667102982' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/7943702730667102982'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/7943702730667102982'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2008/11/found-new-hobby-maybe.html' title='Found a new hobby, maybe'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-550337904356758703.post-2214769894580671864</id><published>2008-11-29T13:18:00.000-05:00</published><updated>2008-11-29T13:29:08.535-05:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='bzflag'/><category scheme='http://www.blogger.com/atom/ns#' term='games'/><category scheme='http://www.blogger.com/atom/ns#' term='linux'/><title type='text'>Welcome to my blog</title><summary type='text'>I have had this blog for a while, just now getting it started, i have been busy making bzflag game maps and administering my bzflag server, bzbattleground.com. But now i have grown bored of the game, it seems to have migrated from a well thought out "skill" based game to a shoot and spawn game. This isnt so bad, howerver i prefer a skill based map. But perhaps I will give a shoot and spawn map a </summary><link rel='replies' type='application/atom+xml' href='http://ahs3.blogspot.com/feeds/2214769894580671864/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=550337904356758703&amp;postID=2214769894580671864' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/2214769894580671864'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/550337904356758703/posts/default/2214769894580671864'/><link rel='alternate' type='text/html' href='http://ahs3.blogspot.com/2008/11/welcome-to-my-blog.html' title='Welcome to my blog'/><author><name>ahs3</name><uri>http://www.blogger.com/profile/07883385037073973174</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='27' src='http://2.bp.blogspot.com/_yxaWD9SklRE/SoSVt0PwWJI/AAAAAAAAAfE/O5fnR_49FGk/S220/avatar-cartoon.png'/></author><thr:total>0</thr:total></entry></feed>
